CIA Agent | |
A duo of CIA Agents outside of a Reich base, beginning to infiltrate | |
Faction | United States Task Forces |
Cost | $800 |
Build at | Barracks |
Requires | Strategy Center |
"Operatives on the alert"
- CIA Agent -
Brought in to help the USA in field intelligence and combat assistance, CIA Agents are specialised combat and covert ops agents equipped with silenced pistols and can easilly blend in with civilians despite wearing suits and using radio devices they cannot be exposed easily by some terrorist forces or normal enemy units, despite being sneaky but packing no stealth equipment they can be deadly to enemy infantry but may expose himself when attacking but? these agents do pack some tricks that could turn the tides around during a conflict.
Training
To be added...
Capbilities
To be added...
Engagements
To be added...
First Eurasian Conflict
To be added...
Second Eurasian Conflict
To be added...
Kalini Crisis
See Kalini Crisis
To be added...
South American Civil War
To be added...
NSSI Agent
NSSI Agent | |
NSSI Agents with an Initiative Patrol Vehicle in the United States on standby | |
Faction | United States Task Forces |
Cost | N/A |
Build at | N/A |
Requires | Mission Exclusives |
"Defending your rights for freedom"
- NSSI Agent -
To be added...
Behind the Scenes
- CIA Agents are mainly the USA's answer to the GLRF Saboteur, the Company Spy and many other infiltrator units in Reign of Conflagration.
- Despite being used ingame, they never seen much purpose apart from one of the missions of the USA's campaign in Zero Hour, he will be given a chance to shine for the USA's special ops in RoC.